Field Manual
The Ancient Gene
Ancient technology only obeys someone who carries the Ancient gene. Sit in the Control Chair without it and nothing happens.
Born with it
About one player in 25 is born with the gene and keeps it for life, through death as well. Most natural carriers are weak; now and then one is as strong as anyone gets.
Checking it: the Ancient Scanner
Use the scanner to scan yourself, or use it on another player to scan them. It tells whether the gene is there, how strong it is, and whether it came from therapy.
One hangs on a wall in the Ancient Outpost, and it can also be crafted.
TitaniumGlass PaneTitaniumNether Quartz
Nether QuartzTitaniumRedstoneTitanium
Nether QuartzTitaniumRedstoneTitanium
4× Titanium Ingot, 1× Glass Pane, 2× Nether Quartz, 1× Blank Control Crystal, 1× Redstone
Getting it: ATA Gene Therapy
Everyone else can take the gene from a syringe.
- Hold the syringe down to inject. A dose takes in a little under half of the attempts and gives a weaker gene, never above 60%.
- A therapy gene fades by one percent every two in-game days, until another dose is needed.
- Anyone who already carries the gene keeps the syringe.
- A used dose leaves its Empty Syringe behind, ready to be filled again.
Making it
Craft Empty Syringes and an ATA Reagent.
Put the reagent in a brewing stand over up to three empty syringes, like a potion. They fill with therapy.
TitaniumGlass PaneIron Nugget
21× Titanium Ingot, 1× Glass Pane, 1× Iron Nugget
Naquadah
Ghast TearFermented Spider EyeGlowstone Dust
Ghast TearFermented Spider EyeGlowstone Dust
1× Naquadah Ingot, 1× Blank Control Crystal, 1× Ghast Tear, 1× Fermented Spider Eye, 1× Glowstone Dust